Sciweavers

8624 search results - page 161 / 1725
» Designing example-critiquing interaction
Sort
View
IWINAC
2011
Springer
13 years 15 days ago
Design of Social Agents
Abstract. Social behavior, as compared to the egoistic and rational behavior, is known to be more beneficial to groups of subjects and even to individual members of a group. For t...
Roman Gorbunov, Emilia I. Barakova, Matthias Raute...
CHI
2006
ACM
14 years 10 months ago
Designing for collective remembering
This paper outlines the rationale for the workshop topic and offers an overview of its objectives. Keywords Collective memories, episodic memory, memory technology, interaction de...
Corina Sas, Alan J. Dix
CHI
2007
ACM
14 years 10 months ago
Converging on a science of design through the synthesis of design methodologies
The goals of this workshop are: (1) to bring together the community of researchers who are exploring innovative design theories and different design methodologies; (2) to evaluate...
Gerhard Fischer, Elisa Giaccardi, Yunwen Ye, Chris...
CHI
2002
ACM
14 years 10 months ago
A framework for locomotional design: toward a generative design theory
Generative design theories are needed to b ridge the gaps between pure scientific knowledge, individual ("point") designs and systematic generation of viable design alte...
Susanne Jul
DIGRA
2003
Springer
14 years 2 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen