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CSCW
2011
ACM
13 years 4 months ago
Designing incentives for inexpert human raters
The emergence of online labor markets makes it far easier to use individual human raters to evaluate materials for data collection and analysis in the social sciences. In this pap...
Aaron D. Shaw, John J. Horton, Daniel L. Chen
CHI
2010
ACM
14 years 4 months ago
How to support designers in getting hold of the immaterial material of software
When designing novel GUI controls, interaction designers are challenged by the “immaterial” materiality of the digital domain; they lack tools that effectively support a refle...
Fatih Kursat Ozenc, Miso Kim, John Zimmerman, Step...
OZCHI
2009
ACM
14 years 4 months ago
Designing situations
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Toni Robertson, Lian Loke
ACMDIS
2006
ACM
14 years 3 months ago
How do design and evaluation interrelate in HCI research?
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
14 years 1 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...