In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
In many parts of the world, Human-Computer Interaction (HCI) emerged as an interdisciplinary activity between the fields of Computer Science, Cognitive Psychology and / or Human F...
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
We present the design and evaluation of an interactive children’s book. It is implemented as an interactive web site, where children worldwide can create collages around a commo...
Carmen Eisendle, Christine Schnappinger, Karin Gum...