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» Designing for Human-Agent Interaction
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SI3D
1995
ACM
13 years 11 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
DAGSTUHL
2006
13 years 8 months ago
Shaman: Software and Human Agents in Multiattribute Auctions and Negotiations
Three distinct and interacting types of entities: people, software agents and e-markets are considered in this paper. These entities operate within Shaman, a proposed framework fo...
Gregory E. Kersten, Ryszard Kowalczyk, Hsiangchu L...
PRIMA
2007
Springer
14 years 1 months ago
Entrainment in Human-Agent Text Communication
Non-verbal information such as utterance speed and switching pause create an impression of the speaker. If intelligent agents could handle such non-verbal information properly, the...
Ikuko Kanashiro, Kazuki Kobayashi, Yasuhiko Kitamu...
CA
1999
IEEE
13 years 11 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
DSVIS
2005
Springer
14 years 27 days ago
Goal-Oriented Design of Domain Control Panels
Goal-oriented methodologies have demonstrated some adequacy for modelling composite systems, from high level desired properties to operational requirements on responsible agents. T...
Christophe Ponsard, Nadiya Balych, Philippe Masson...