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» Designing for all users: including the odd users
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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 1 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
WSCG
2004
165views more  WSCG 2004»
13 years 10 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
TC
2002
13 years 8 months ago
UCFS-A Novel User-Space, High Performance, Customized File System for Web Proxy Servers
Web proxy caching servers play a key role in today's Web infrastructure. Previous studies have shown that disk I/O is one of the major performance bottlenecks of proxy server...
Jun Wang, Rui Min, Yingwu Zhu, Yiming Hu
PVM
2005
Springer
14 years 2 months ago
New User-Guided and ckpt-Based Checkpointing Libraries for Parallel MPI Applications
We present design and implementation details as well as performance results for two new parallel checkpointing libraries developed by us for parallel MPI applications. The first o...
Pawel Czarnul, Marcin Fraczak
KES
2010
Springer
13 years 6 months ago
Adaptive Modelling of Users' Strategies in Exploratory Learning Using Case-Based Reasoning
Abstract. In exploratory learning environments, learners can use different strategies to solve a problem. To the designer or teacher, however, not all these strategies are known in...
Mihaela Cocea, Sergio Gutiérrez Santos, Geo...