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DATE
2010
IEEE
139views Hardware» more  DATE 2010»
15 years 7 months ago
Finding reset nondeterminism in RTL designs - scalable X-analysis methodology and case study
Due to increases in design complexity, routing a reset signal to all registers is becoming more difficult. One way to solve this problem is to reset only certain registers and rely...
Hong-Zu Chou, Haiqian Yu, Kai-Hui Chang, Dylan Dob...
ATAL
2008
Springer
15 years 6 months ago
Designing human-computer multi-agent collaboration in productive multi-player games
This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
Wenn-Chieh Tsai, Yuan-Hsiang Lee, Tsung-Hsiang Cha...
DKE
1999
118views more  DKE 1999»
15 years 3 months ago
Designing Data Warehouses
A Data Warehouse DW is a database that collects and stores data from multiple remote and heterogeneous information sources. When a query is posed, it is evaluated locally, without...
Dimitri Theodoratos, Timos K. Sellis
ICSE
2007
IEEE-ACM
16 years 4 months ago
Plug-and-Play Architectural Design and Verification
Abstract. In software architecture, components represent the computational units of a system and connectors represent the interactions among those units. Making decisions about the...
Shangzhu Wang, George S. Avrunin, Lori A. Clarke
RTAS
2008
IEEE
15 years 10 months ago
A Switch Design for Real-Time Industrial Networks
The convergence of computers and the physical world is the theme for next generation networking research. This trend calls for real-time network infrastructure, which requires a h...
Qixin Wang, Sathish Gopalakrishnan, Xue Liu, Lui S...