Sciweavers

4340 search results - page 82 / 868
» Designing for change
Sort
View
134
Voted
ECLIPSE
2007
ACM
15 years 7 months ago
Studying the evolution of the Eclipse Java editor
In evolutionary software development, knowing how design evolves with features can be valuable in guiding future projects. It helps answer questions like "How much upfront de...
Daqing Hou
128
Voted
SEKE
2007
Springer
15 years 9 months ago
Classification of Design Pattern Traits
Design patterns describe good solutions to common and recurring problems. The applications of design patterns may vary in different layouts, which pose challenges for recovering a...
Jing Dong, Yajing Zhao
145
Voted
EUROMICRO
1999
IEEE
15 years 8 months ago
Processing Requirements by Software Configuration Management
Short development life cycles, the importance of timeto-market and fast changes in technology influence the requirements engineering process. Requirements are exposed to changes d...
Ivica Crnkovic, Peter J. Funk, Magnus Larsson
119
Voted
PERSUASIVE
2009
Springer
15 years 10 months ago
Creating persuasive technologies: an eight-step design process
This paper outlines eight steps to follow as best practices in the early stages of persuasive technology design. The eight-step process, drawn from demonstrated successes in indus...
B. J. Fogg
134
Voted
DIGRA
2005
Springer
15 years 9 months ago
Socially Adaptable Games
This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial ...
Daniel Eriksson, Staffan Björk, Johan Peitz