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CGF
2011
13 years 16 hour ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CHI
2011
ACM
13 years 14 hour ago
Interactive generator: a self-powered haptic feedback device
We present Interactive Generator (InGen), a self-powered wireless rotary input device capable of generating haptic or force feedback without the need for any external power source...
Akash Badshah, Sidhant Gupta, Gabe Cohn, Nicolas V...
CORR
2011
Springer
164views Education» more  CORR 2011»
12 years 12 months ago
Online Strategies for Intra and Inter Provider Service Migration in Virtual Networks
Network virtualization allows one to build dynamic distributed systems in which resources can be dynamically allocated at locations where they are most useful. In order to fully e...
Dushyant Arora, Marcin Bienkowski, Anja Feldmann, ...
FAST
2011
12 years 12 months ago
Cost Effective Storage using Extent Based Dynamic Tiering
Multi-tier systems that combine SSDs with SAS/FC and/or SATA disks mitigate the capital cost burden of SSDs, while benefiting from their superior I/O performance per unit cost an...
Jorge Guerra, Himabindu Pucha, Joseph S. Glider, W...
PLDI
2011
ACM
12 years 11 months ago
Systematic editing: generating program transformations from an example
Software modifications are often systematic—they consist of similar, but not identical, program changes to multiple contexts. Existing tools for systematic program transformati...
Na Meng, Miryung Kim, Kathryn S. McKinley