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» Designing for experiences: randomness as a resource
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ECRTS
2005
IEEE
14 years 2 months ago
Scheduling Tasks with Markov-Chain Based Constraints
Markov-Chain (MC) based constraints have been shown to be an effective QoS measure for a class of real-time systems, particularly those arising from control applications. Scheduli...
Donglin Liu, Xiaobo Sharon Hu, Michael D. Lemmon, ...
EMSOFT
2005
Springer
14 years 2 months ago
Semantics-based optimization across uncoordinated tasks in networked embedded systems
Microservers are networked embedded devices that accept user tasks on demand and execute them on real world information collected by sensors. Sharing intermediate sensing and comp...
Jie Liu, Elaine Cheong, Feng Zhao
NETGAMES
2004
ACM
14 years 2 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
ICDCS
2002
IEEE
14 years 1 months ago
Improving Search in Peer-to-Peer Networks
Peer-to-peer systems have emerged as a popular way to share huge volumes of data. The usability of these systems depends on effective techniques to find and retrieve data; howeve...
Beverly Yang, Hector Garcia-Molina
ASSETS
2009
ACM
14 years 1 months ago
Better vocabularies for assistive communication aids: connecting terms using semantic networks and untrained annotators
The difficulties of navigating vocabulary in an assistive communication device are exacerbated for individuals with lexical access disorders like those due to aphasia. We present ...
Sonya S. Nikolova, Jordan L. Boyd-Graber, Christia...