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» Designing for experiences: randomness as a resource
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ISCAS
2005
IEEE
128views Hardware» more  ISCAS 2005»
14 years 1 months ago
Development of an audio player as system-on-a-chip using an open source platform
— Open source software are becoming more widely-used, notably in the server and desktop applications. For embedded systems development, usage of open source software can also red...
Pattara Kiatisevi, Luis Leonardo Azuara-Gomez, Rai...
MM
2005
ACM
118views Multimedia» more  MM 2005»
14 years 1 months ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
DIGRA
2005
Springer
14 years 1 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
ASPDAC
2004
ACM
148views Hardware» more  ASPDAC 2004»
14 years 27 days ago
Optimal planning for mesh-based power distribution
— Robust power distribution within available routing area resources is critical to chip performance and reliability. In this paper, we propose a novel and efficient method for o...
Hongyu Chen, Chung-Kuan Cheng, Andrew B. Kahng, Ma...
SAC
2004
ACM
14 years 27 days ago
Dynamic on-demand updating of data in real-time database systems
The amount of data handled by real-time and embedded applications is increasing. Also, applications normally have constraints with respect to freshness and timeliness of the data ...
Thomas Gustafsson, Jörgen Hansson