Sciweavers

1000 search results - page 63 / 200
» Designing for experiences: randomness as a resource
Sort
View
CAINE
2001
13 years 9 months ago
Towards On-line and Personalized Learning - A Web-Search Engine Utility
Distance learning gives benefits for training organization, which are further enhanced by using new information and communication technology. Computerbased tools provide a solutio...
Sabine Leroy, Hervé Camus, M. Picavet
ERLANG
2006
ACM
14 years 1 months ago
Concurrent caching
A concurrent cache design is presented which allows cached data to be spread across a cluster of computers. The implementation s persistent storage from cache storage and abstract...
Jay Nelson
DAGM
2008
Springer
13 years 9 months ago
MAP-Inference for Highly-Connected Graphs with DC-Programming
The design of inference algorithms for discrete-valued Markov Random Fields constitutes an ongoing research topic in computer vision. Large state-spaces, none-submodular energy-fun...
Jörg H. Kappes, Christoph Schnörr
JMLR
2010
120views more  JMLR 2010»
13 years 2 months ago
Effective Wrapper-Filter hybridization through GRASP Schemata
Of all of the challenges which face the selection of relevant features for predictive data mining or pattern recognition modeling, the adaptation of computational intelligence tec...
Mohamed Amir Esseghir
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 1 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg