Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
The demographics of computer-mediated communication (CMC) users have changed considerably over the last twenty years. Whereas in the 1980's it was largely academics, and comp...
Conversational recommender systems (CRSs) assist online users in their information-seeking and decision making tasks by supporting an interactive process. Although these processes...
In large multiagent games, partial observability, coordination, and credit assignment persistently plague attempts to design good learning algorithms. We provide a simple and efï¬...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...