Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
This work presents the architecture of PROSIDIS, a special purpose processor designed to search for the occurrence of substrings similar to a given ‘template string’ within a ...
Alessandro Marongiu, Paolo Palazzari, Vittorio Ros...
We describe the design and implementation of the Cornell Cayuga System for scalable event processing. We present a query language based on Cayuga Algebra for naturally expressing ...
Alan J. Demers, Johannes Gehrke, Biswanath Panda, ...
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. In this paper, we e...