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VL
2010
IEEE
209views Visual Languages» more  VL 2010»
13 years 9 months ago
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning
Visual programming languages can be used to make computer science more accessible to a broad range of students. The evaluative focus of current research in the area of visual lang...
Kyu Han Koh, Ashok R. Basawapatna, Vicki Bennett, ...
IEEECGIV
2009
IEEE
13 years 8 months ago
TagReel: A Visualization of Tag Relations among User Interests in the Social Tagging System
Social tagging systems provide users with the ability to share information and extend their field of knowledge. The purpose of this paper is to explore the tag relations of user in...
Joohee Bae, Kyungwon Lee
ECTEL
2008
Springer
14 years 16 days ago
e-Learning in Higher Education: Searching for a Model of Curriculum Analysis
The main purpose behind the design of this experience is the idea of obtaining useful information to know how the online courses in our University have been developed, and trying t...
Linda J. Castaneda
ACMACE
2009
ACM
14 years 5 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
INFOCOM
2006
IEEE
14 years 4 months ago
On the Sensitivity of Online Game Playing Time to Network QoS
Abstract— Online gaming is one of the most profitable businesses on the Internet. Among various threats to continuous player subscriptions, network lags are particularly notorio...
Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Y...