Sciweavers

3582 search results - page 576 / 717
» Designing games with a purpose
Sort
View
155
Voted
IFIP
1992
Springer
15 years 10 months ago
Intelligent Access to Data and Knowledge Bases via User's Topics of Interest
Retrieving relevant information in Data and Knowledge Bases containing a large number of di erent types of information is a non trivial problem. That is the reason why, in areas l...
Sylvie Cazalens, Robert Demolombe
182
Voted
AIRS
2009
Springer
15 years 10 months ago
Enabling Effective User Interactions in Content-Based Image Retrieval
Abstract. This paper presents an interactive content-based image retrieval framework--uInteract, for delivering a novel four-factor user interaction model visually. The four-factor...
Haiming Liu 0002, Srdan Zagorac, Victoria S. Uren,...
ATAL
2009
Springer
15 years 10 months ago
Investigating the benefits of automated negotiations in enhancing people's negotiation skills
Negotiation surrounds our day-to-day lives. Research in the field of automated negotiations has suggested the design and use of automated negotiators, on one hand to allow facilit...
Raz Lin, Yinon Oshrat, Sarit Kraus
197
Voted
CASES
2007
ACM
15 years 10 months ago
Fragment cache management for dynamic binary translators in embedded systems with scratchpad
Dynamic binary translation (DBT) has been used to achieve numerous goals (e.g., better performance) for general-purpose computers. Recently, DBT has also attracted attention for e...
José Baiocchi, Bruce R. Childers, Jack W. D...
220
Voted

Publication
179views
15 years 10 months ago
AutoSelect: What You Want Is What You Get Real-Time Processing of Visual Attention and Affect
While objects of our focus of attention (“where we are looking at”) and accompanying affective responses to those objects is part of our daily experience, little research exis...
Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, ...