We develop a game theoretic framework for effective and adaptive inter-cell interference management in the OFDMA-based WiMAX/3GPP-LTE systems. Such approach requires no fixed spe...
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...