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» Designing human friendly human interaction proofs (HIPs)
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CSCW
2004
ACM
14 years 27 days ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen
ACMIDC
2011
12 years 11 months ago
LightUp: a low-cost, multi-age toolkit for learning and prototyping electronics
LightUp is a constructionist platform to teach novices about electronics, and also a low-cost rapid-prototyping platform for more advanced users. The LightUp kit contains many bas...
Zain Asgar, Joshua Chan, Chang Liu, Paulo Blikstei...
CHI
2010
ACM
13 years 11 months ago
Where is my team: supporting situation awareness with tactile displays
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
Martin Pielot, Oliver Krull, Susanne Boll
MHCI
2005
Springer
14 years 29 days ago
Three applications for mobile epidemic algorithms
This paper presents a framework for the pervasive sharing of data using wireless networks. ‘FarCry’ uses the mobility of users to carry files between separated networks. Throu...
Paul Tennent, Malcolm Hall, Barry Brown, Matthew C...
CSCW
2008
ACM
13 years 9 months ago
It's all 'about you': diversity in online profiles
User profiles on today's social networking sites support only a small set of predefined questions. We report on an alternative way for users to richly describe themselves, by...
Casey Dugan, Werner Geyer, Michael J. Muller, Joan...