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SIGIR
1996
ACM
14 years 2 months ago
Evaluating User Interfaces to Information Retrieval Systems: A Case Study on User Support
Designing good user interfaces to information retrieval systems is a complex activity. The design space is large and evaluation methodologies that go beyond the classical precisio...
Giorgio Brajnik, Stefano Mizzaro, Carlo Tasso
CHI
2005
ACM
14 years 10 months ago
"I hear the pattern": interactive sonification of geographical data patterns
In this paper we describe our investigation of using interactive sonification (non-speech sound) to present the geographical distribution pattern of statistical data to vision imp...
Haixia Zhao, Catherine Plaisant, Ben Shneiderman
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 10 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 10 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
NIME
2001
Springer
150views Music» more  NIME 2001»
14 years 2 months ago
Input Devices for Musical Expression: Borrowing Tools from HCI
This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the d...
Nicola Orio, Norbert Schnell, Marcelo M. Wanderley