Sciweavers

14670 search results - page 29 / 2934
» Designing interaction, not interfaces
Sort
View
AFRIGRAPH
2004
ACM
14 years 1 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
ACMDIS
1997
ACM
14 years 2 days ago
Triangles: Design of a Physical/Digital Construction Kit
This paper presents the design of a new form of computer interface that uses physical objects to embody digital information, providing a means for interacting with data. Triangles...
Matthew G. Gorbet, Maggie Orth
CHI
2003
ACM
14 years 8 months ago
A spatially-aware tangible interface for computer-aided design
This paper presents a Computer-Aided Design (CAD) platform for designers to navigate and construct 3D model intuitively through Tangible User Interfaces (TUIs). We suggest that 3D...
Lee Chia-Hsun, Ma Yu-Pin, Jeng Taysheng
TAMODIA
2007
13 years 9 months ago
Articulating Interaction and Task Models for the Design of Advanced Interactive Systems
Mixed Interactive Systems (MIS) is a generic term encompassing mixed and augmented reality, augmented virtuality, and tangible interfaces systems. The work we present in this paper...
Syrine Charfi, Emmanuel Dubois, Rémi Bastid...
DGO
2006
109views Education» more  DGO 2006»
13 years 9 months ago
Interactive design best practices for the public sector
Generally speaking, best practices in the field of interactive design are often derived from private-sector practice or purely aesthetic considerations; the specific concerns of p...
Eric Miller