Mobile devices make ideal personal ambient information systems given their ubiquitous adoption by users and their rich context knowledge of users’ activity. However, we believe ...
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Mobile applications such as mobile tourist guides that provide tourists with location-based information today mostly aim to adapt the multimedia content to the different end user...
This paper discusses social exclusion by analyzing the avatar creation interface of the massively multiplayer online roleplaying game (MMORPG) Lineage II. We use a previously deve...
Victoria McArthur, Tyler M. Pace, Aaron R. Houssia...
Personal media collections are often viewed and managed along the social dimension, the places we spend time at and the people we see, thus tools for extracting and using this inf...