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» Designing interfaces to enrich personalization
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EICS
2009
ACM
14 years 1 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
CHI
2000
ACM
14 years 1 months ago
Tradeoffs in displaying peripheral information
Peripheral information is information that is not central to a person’s current task, but provides the person the opportunity to learn more, to do a better job, or to keep track...
Paul P. Maglio, Christopher S. Campbell
EDBT
2011
ACM
225views Database» more  EDBT 2011»
13 years 15 days ago
SeMiTri: a framework for semantic annotation of heterogeneous trajectories
GPS devices allow recording the movement track of the moving object they are attached to. This data typically consists of a stream of spatio-temporal (x,y,t) points. For applicati...
Zhixian Yan, Dipanjan Chakraborty, Christine Paren...
VRML
2003
ACM
14 years 2 months ago
A multi-user virtual environment system with extensible animations
Multi-user virtual environment (MUVE) systems integrate the technologies of virtual reality and distributed system to allow users to interact with each other in a realistic virtua...
Yi-Lin Liu, Tsai-Yen Li
UIST
2004
ACM
14 years 2 months ago
A toolkit for managing user attention in peripheral displays
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily li...
Tara Matthews, Anind K. Dey, Jennifer Mankoff, Sco...