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IWEC
2004
15 years 5 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
AAAI
1990
15 years 5 months ago
A Design Based Approach to Constructing Computational Solutions to Diagnostic Problems
Troubleshooting problems in real manufacturing environments impose constraints on admissible solutions that make the computational solutions offered by "troubleshooting from ...
D. Volovik, Imran A. Zualkernan, Paul E. Johnson, ...
TOPNOC
2008
15 years 3 months ago
Constructive Alignment for Teaching Model-Based Design for Concurrency
"How can we make sure our students learn what we want them to?" is the number one question in teaching. This paper is intended to provide the reader with: i) a general a...
Claus Brabrand
PUC
2002
90views more  PUC 2002»
15 years 3 months ago
Data Structures in the Design of Interfaces
Computer science algorithms can be used to improve user interfaces. Using data structures as a source of design ideas, a new interface was constructed for a cellular telephone han...
Gary Marsden, Harold W. Thimbleby, Matt Jones, Pau...
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SIGCSE
2002
ACM
163views Education» more  SIGCSE 2002»
15 years 3 months ago
Design guidelines for the lab component of objects-first CS1
We adopt the view that CS1 labs are not programming assignments, and that they should not be used for grading students or assessing their level of understanding. Instead, we think...
Hamzeh Roumani