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ISLPED
2005
ACM
103views Hardware» more  ISLPED 2005»
15 years 10 months ago
A non-uniform cache architecture for low power system design
This paper proposes a non-uniform cache architecture for reducing the power consumption of memory systems. The nonuniform cache allows having different associativity values (i.e.,...
Tohru Ishihara, Farzan Fallah
103
Voted
AIED
2005
Springer
15 years 10 months ago
Design of Erroneous Examples for ACTIVEMATH
Abstract. The behaviorist view of learning that informs much of traditional schooling is not likely to invite students and teachers to see errors in a positive light. This is parti...
Erica Melis
HUC
2005
Springer
15 years 10 months ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck
126
Voted
ACMACE
2004
ACM
15 years 10 months ago
Using frustration in the design of adaptive videogames
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
Kiel Mark Gilleade, Alan J. Dix
EKAW
2004
Springer
15 years 10 months ago
Designing a Procedure for the Acquisition of Probability Constraints for Bayesian Networks
Among the various tasks involved in building a Bayesian network for a real-life application, the task of eliciting all probabilities required is generally considered the most daunt...
Eveline M. Helsper, Linda C. van der Gaag, Floris ...