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WINET
2010
113views more  WINET 2010»
13 years 5 months ago
Designing multihop wireless backhaul networks with delay guarantees
— As wireless access technologies improve in data rates, the problem focus is shifting towards providing adequate backhaul from the wireless access points to the Internet. Existi...
Girija J. Narlikar, Gordon T. Wilfong, Lisa Zhang
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 1 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
SLIP
2006
ACM
14 years 1 months ago
Energy/area/delay trade-offs in the physical design of on-chip segmented bus architecture
— The increasing gap between design productivity and chip complexity and the emerging Systems-On-Chip (SOC) architectural template have led to the wide utilization of reusable ha...
Jin Guo, Antonis Papanikolaou, Pol Marchal, Franck...
SC
2004
ACM
14 years 25 days ago
Experiences in Design and Implementation of a High Performance Transport Protocol
This paper describes our experiences in the development of the UDP-based Data Transport (UDT) protocol, an application level transport protocol used in distributed data intensive ...
Yunhong Gu, Xinwei Hong, Robert L. Grossman
P2P
2010
IEEE
135views Communications» more  P2P 2010»
13 years 5 months ago
QoE in Pull Based P2P-TV Systems: Overlay Topology Design Tradeoffs
Abstract—This paper presents a systematic performance analysis of pull P2P video streaming systems for live applications, providing guidelines for the design of the overlay topol...
R. Fortuna, Emilio Leonardi, Marco Mellia, Michela...