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CHI
2011
ACM
13 years 1 months ago
Places in spaces: common ground in virtual worlds
Virtual worlds can allow conversational participants to achieve common ground in situations where the information volume and need for clarification is low. We argue in favor of th...
N. Sadat Shami, Thomas Erickson, Wendy A. Kellogg,...
INFOCOM
2011
IEEE
13 years 1 months ago
The digital rights management game in peer-to-peer streaming systems
—In this paper we model the digital rights management (DRM) for peer-to-peer streaming (P2PS) systems as a game. We construct the DRM game from both content service provider (CSP...
Jin Zhang, Wei Lou
CCECE
2011
IEEE
12 years 9 months ago
An algorithm for object tracking based on adaptive triangle shape mesh estimation method
— Although "Adaptive Mesh" is regarded as complicating method for object tracking accompanied with many controversies and obstacles, but it has been proposed that such ...
Mahdi Koohi, Mahdi Narghi, Abbas Shakery
SIGMOD
2012
ACM
202views Database» more  SIGMOD 2012»
12 years 4 days ago
MCJoin: a memory-constrained join for column-store main-memory databases
There exists a need for high performance, read-only mainmemory database systems for OLAP-style application scenarios. Most of the existing works in this area are centered around t...
Steven Keith Begley, Zhen He, Yi-Ping Phoebe Chen
TOG
2012
193views Communications» more  TOG 2012»
12 years 4 days ago
Continuous character control with low-dimensional embeddings
Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...