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CHI
2000
ACM
14 years 1 days ago
Does computer-generated speech manifest personality? an experimental test of similarity-attraction
This study examines whether people would interpret and respond to paralinguistic personality cues in computergenerated speech in the same way as they do human speech. Participants...
Clifford Nass, Kwan Min Lee
CHI
2009
ACM
14 years 8 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2002
ACM
14 years 8 months ago
The philosophy and design of socially adept technologies
Context-aware artifacts can be seen as an important class of socially adept technologies. In this paper, we focus on the fact that disregarding trivial notions of context, context...
Stephen Marsh, Lucy T. Nowell, John F. Meech, Kers...
ACMDIS
2008
ACM
13 years 9 months ago
CityFlocks: designing social navigation for urban mobile information systems
CityFlocks is a mobile system enabling visitors and new residents in a city to tap into the knowledge and experiences of local residents, so as to gather information about their n...
Mark Bilandzic, Marcus Foth, Alexander De Luca
CHI
2008
ACM
14 years 8 months ago
Results from deploying a participation incentive mechanism within the enterprise
Success and sustainability of social networking sites is highly dependent on user participation. To encourage contribution to an opt-in social networking site designed for employe...
Rosta Farzan, Joan Morris DiMicco, David R. Millen...