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TEI
2010
ACM
201views Hardware» more  TEI 2010»
14 years 2 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
IBMSJ
2000
108views more  IBMSJ 2000»
13 years 7 months ago
Context-aware design and interaction in computer systems
As human computer interface gets more immersive, it will need to explicitly draw upon cognitive science as a basis for understanding what people are capable of doing. User experie...
Ted Selker, Winslow Burleson
AWIC
2003
Springer
14 years 21 days ago
From Search Engines to Question-Answering Systems - The Need for New Tools
Abstract Search engines, with Google at the top, have many remarkable capabilities. But what is not among them is the deduction capability—the capability to synthesize an answer ...
Lotfi A. Zadeh
CHI
2007
ACM
14 years 7 months ago
How to look beyond what users say that they want
This paper shares our experience with a strategic design project for defining the key user experience scenarios for utilizing location information available on mobile devices. Whi...
Younghee Jung, Akseli Anttila
SIGCSE
2000
ACM
453views Education» more  SIGCSE 2000»
13 years 11 months ago
Aristotle and object-oriented programming: why modern students need traditional logic
Classifying is a central activity in object-oriented programming and distinguishes it from procedural programming. Traditional logic, initiated by Aristotle, assigns classificatio...
Derek Rayside, Gerard T. Campbell