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» Designing the Market Game for a Commodity Trading Simulation
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COLT
2004
Springer
14 years 1 months ago
Graphical Economics
: We introduce a graph-theoretic generalization of classical Arrow-Debreu economics, in which an undirected graph specifies which consumers or economies are permitted to engage in...
Sham Kakade, Michael J. Kearns, Luis E. Ortiz
GRID
2006
Springer
13 years 7 months ago
Resource Allocation in Streaming Environments
This paper considers resource allocation algorithms for processing streams of events on computational grids. For example, financial trading applications are executed on large comp...
Lu Tian, K. Mani Chandy
NIPS
2003
13 years 9 months ago
Auction Mechanism Design for Multi-Robot Coordination
The design of cooperative multi-robot systems is a highly active research area in robotics. Two lines of research in particular have generated interest: the solution of large, wea...
Curt A. Bererton, Geoffrey J. Gordon, Sebastian Th...
SIGECOM
2006
ACM
128views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Controlling a supply chain agent using value-based decomposition
We present and evaluate the design of Deep Maize, our entry in the 2005 Trading Agent Competition Supply Chain Management scenario. The central idea is to decompose the problem by...
Christopher Kiekintveld, Jason Miller, Patrick R. ...
ICRA
2005
IEEE
137views Robotics» more  ICRA 2005»
14 years 1 months ago
Learning Opportunity Costs in Multi-Robot Market Based Planners
— Direct human control of multi-robot systems is limited by the cognitive ability of humans to coordinate numerous interacting components. In remote environments, such as those e...
Jeff G. Schneider, David Apfelbaum, Drew Bagnell, ...