In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
Using the same application on different devices requires the user to perform a mental transformation in order to adapt his knowledge to a new platform. In this work we describe ho...
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
In this paper we discuss the re-orientation of humancomputer interaction as an aesthetic field. We argue that mainstream approaches lack of general openness and ability to assess ...
Model-Based User Interface Development Environments (MB-UIDEs) provide a context within which user interface declarative models can be constructed and related, as part of the user...