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HVEI
2009
13 years 5 months ago
Internet experiments: methods, guidelines, metadata
The Internet experiment is now a well-established and widely used method. The present paper describes guidelines for the proper conduct of Internet experiments, e.g. handling of d...
Ulf-Dietrich Reips
PRESENCE
1998
74views more  PRESENCE 1998»
13 years 7 months ago
The Reality of Experience: Gibson's Way
This paper considers some rst principles that might provide a basis for an objective science of experience (presence or immersion). Dimensions that are considered include classica...
John M. Flach, John G. Holden
ECTEL
2009
Springer
13 years 5 months ago
Experience Structuring Factors Affecting Learning in Family Visits to Museums
Abstract. This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the mus...
Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin ...
CONCURRENCY
1998
90views more  CONCURRENCY 1998»
13 years 7 months ago
Java RMI performance and object model interoperability: experiments with Java/HPC++
Java RMI provides an elegant and powerful model for invoking member functions on objects that exist in remote address spaces. Unfortunately, it is a Java-to-Java communication mod...
Fabian Breg, Shridhar Diwan, Juan E. Villacis, Jay...
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 7 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...