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BCSHCI
2007
13 years 11 months ago
Designing for photolurking
This paper describes our early work on design and development to support photolurking. Photolurking is browsing and looking at people’s photographs without participating in disc...
Haliyana Khalid, Alan J. Dix
IWEC
2007
13 years 11 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
WSC
2001
13 years 11 months ago
The design of a web-based training system for simulation analysis
Simulation beginners often spend a great amount of time to accumulate the knowledge as well as the experience to overcome the technical complexity of computer simulation. Limited ...
Yu-Hui Tao, Shin-Ming Guo
AAAI
1998
13 years 11 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen
JCP
2007
135views more  JCP 2007»
13 years 9 months ago
A Design Requirements Framework for Mobile Learning Environments
—This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination ...
David Parsons, Hokyoung Ryu, Mark Cranshaw