Sciweavers

7792 search results - page 64 / 1559
» Designing the spectator experience
Sort
View
ECTEL
2007
Springer
14 years 2 months ago
MACE - Enriching Architectural Learning Objects for Experience Multiplication
Education in architecture requires access to a broad range of learning materials to develop flexibility and creativity in design. The learning material is compromised of textual an...
Moritz Stefaner, Elisa Dalla Vecchia, Massimiliano...
MUM
2005
ACM
92views Multimedia» more  MUM 2005»
14 years 1 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
DIGRA
2005
Springer
14 years 1 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
IUI
2003
ACM
14 years 1 months ago
A zero-input interface for leveraging group experience in web browsing
The experience of a trusted group of colleagues can help users improve the quality and focus of their browsing and searching activities. How could a system provide such help, when...
Taly Sharon, Henry Lieberman, Ted Selker
ICSE
2008
IEEE-ACM
14 years 8 months ago
From programming to modeling: our experience with a distributed software engineering course
Distributed Software Engineering (DSE) concepts in Computer Science (or Engineering) Degrees are commonly introduced using a hands-on approach mainly consisting of teaching a part...
Antonio Vallecillo, Francisco Durán, Jordi ...