Sciweavers

554 search results - page 54 / 111
» Designing time-based interactions with multimedia
Sort
View
MUM
2005
ACM
92views Multimedia» more  MUM 2005»
14 years 3 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
MM
2006
ACM
105views Multimedia» more  MM 2006»
14 years 3 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
HCI
2009
13 years 7 months ago
YVision: A General Purpose Software Composition Framework
Abstract. Expectations for the industry of Human Computer Interaction are much higher today than they were ten or even five years ago. Innovative solutions to sense and gather info...
Antão Almada, Gonçalo Lopes, Andr&ea...
CHI
2009
ACM
14 years 10 months ago
Natural throw and tilt interaction between mobile phones and distant displays
Raimund Dachselt University of Magdeburg Faculty of Computer Science User Interface & Software Engineering Group 39106 Magdeburg, Germany dachselt@acm.org Robert Buchholz Unive...
Raimund Dachselt, Robert Buchholz
OSDI
2008
ACM
14 years 10 months ago
Redline: First Class Support for Interactivity in Commodity Operating Systems
While modern workloads are increasingly interactive and resource-intensive (e.g., graphical user interfaces, browsers, and multimedia players), current operating systems have not ...
Ting Yang, Tongping Liu, Emery D. Berger, Scott F....