Sciweavers

554 search results - page 70 / 111
» Designing time-based interactions with multimedia
Sort
View
CHI
2004
ACM
14 years 8 months ago
Communicating emotions in online chat using physiological sensors and animated text
We present a chat system that uses animated text associated with emotional information to show the affective state of the user. The system obtains the affective state of a chat us...
Hua Wang, Helmut Prendinger, Takeo Igarashi
VRML
2003
ACM
14 years 1 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
CHI
2005
ACM
14 years 8 months ago
Pollen: promoting the exchange of meaningful objects
One of the most trying aspects of growing old is the loss of loved ones. Older people often experience depression as a result of this reality. Without regular contact from friends...
Stefanie Danhope-Smith, Payaal Patel
CHI
2010
ACM
14 years 3 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
NETGAMES
2006
ACM
14 years 2 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan