This paper presents a benchmark for dependablesystems. The benchmark consists of two metrics, number of catastrophic incidents and performance degradation, which are obtained by a...
Traditional le system implementations do not allow applications to control le caching replacement decisions. We have implemented two-level replacement, a scheme that allows appl...
In this paper we present a novel approach to writing music on handheld pen-based devices which has been developed during the implementation of MusicMan, our pen-based music score ...
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...