Intrinsic images are a useful midlevel description of scenes proposed by Barrow and Tenenbaum [1]. An image is decomposed into two images: a reflectance image and an illumination ...
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Illumination change is one of most important and difficult problems which prevent from applying face recognition to real applications. For solving this, we propose a method to comp...
Color is a useful feature for machine vision tasks. However, its effectiveness is often limited by the fact that the measured pixel values in a scene are influenced by both object...
Charles R. Rosenberg, Martial Hebert, Sebastian Th...
In this paper, we present a general framework for face modeling under varying lighting conditions. First, we show that a face lighting subspace can be constructed based on three o...
Haitao Wang, Stan Z. Li, Yangsheng Wang, Weiwei Zh...