We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
Automatic processing of video data is essential in order to allow efficient access to large amounts of video content, a crucial point in such applications as video mining and surve...
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Improving logic capacity by time-sharing, dynamically reconfigurable FPGAs are employed to handle designs of high complexity and functionality. In this paper, we use a novel topo...
Early primitive animals with simple feed-forward neuronal circuits were limited to reactive behavior. Through evolution, they were gradually equipped with memory and became able t...