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PRESENCE
1998
123views more  PRESENCE 1998»
13 years 7 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
ACCV
2010
Springer
13 years 10 months ago
Identifying Surprising Events in Videos Using Bayesian Topic Models
Automatic processing of video data is essential in order to allow efficient access to large amounts of video content, a crucial point in such applications as video mining and surve...
Avishai Hendel, Daphna Weinshall, Shmuel Peleg
MICCAI
1998
Springer
14 years 2 days ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson
ASPDAC
2004
ACM
120views Hardware» more  ASPDAC 2004»
14 years 1 months ago
Temporal floorplanning using 3D-subTCG
Improving logic capacity by time-sharing, dynamically reconfigurable FPGAs are employed to handle designs of high complexity and functionality. In this paper, we use a novel topo...
Ping-Hung Yuh, Chia-Lin Yang, Yao-Wen Chang, Hsin-...
ICTAI
2009
IEEE
14 years 2 months ago
Emergence of Memory-like Behavior in Reactive Agents Using External Markers
Early primitive animals with simple feed-forward neuronal circuits were limited to reactive behavior. Through evolution, they were gradually equipped with memory and became able t...
Ji Ryang Chung, Yoonsuck Choe