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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
AGENTS
1997
Springer
13 years 11 months ago
Progressive Negotiation For Time-Constrained Autonomous Agents
We address in this paper a problem of autonomous agents performing in a common environment where each agent has its goal to achieve before a given deadline. Agents must be able to...
Abdel-Illah Mouaddib
ESA
2007
Springer
120views Algorithms» more  ESA 2007»
14 years 1 months ago
Evolutionary Equilibrium in Bayesian Routing Games: Specialization and Niche Formation
Abstract. In this paper we consider Nash Equilibria for the selfish routing model proposed in [12], where a set of n users with tasks of different size try to access m parallel l...
Petra Berenbrink, Oliver Schulte
AMEC
2004
Springer
14 years 26 days ago
Multi-attribute Bilateral Bargaining in a One-to-Many Setting
Negotiations are an important way of reaching agreements between selfish autonomous agents. In this paper we focus on one-to-many bargaining within the context of agent-mediated e...
Enrico H. Gerding, D. J. A. Somefun, Han La Poutr&...
AI
2007
Springer
13 years 11 months ago
Pattern Classification in No-Limit Poker: A Head-Start Evolutionary Approach
We have constructed a poker classification system which makes informed betting decisions based upon three defining features extracted while playing poker: hand value, risk, and agg...
Brien Beattie, Garrett Nicolai, David Gerhard, Rob...