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» Developing Federation Object Models Using Ontologies
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JUCS
2008
166views more  JUCS 2008»
13 years 9 months ago
Exploring Lua for Concurrent Programming
The popularization of multi-core processors and of technologies such as hyper-threading demonstrates a fundamental change in the way processors have been evolving and also increase...
Alexandre Skyrme, Noemi de La Rocque Rodriguez, Ro...
ROBIO
2006
IEEE
173views Robotics» more  ROBIO 2006»
14 years 3 months ago
Impedance Control of the Hydraulic Shoulder A 3-DOF Parallel Manipulator
– In this paper, a model-based impedance control strategy is developed for a 3 DOF parallel manipulator to manage the interaction of the robot with the environment. Kinematic and...
H. Sadjadian, H. D. Taghirad
SAINT
2005
IEEE
14 years 2 months ago
Design and Evaluation of a Location-Based Virtual City System for Mobile Phones
We are developing a virtual city system with a model that consists of virtual architectural objects and virtual creatures, geographically overlaid onto the real world. People who ...
Hiroyuki Tarumi, Seiko Tokuda, Tomohiro Yasui, Kaz...
MOBICOM
2003
ACM
14 years 2 months ago
Distributed algorithms for guiding navigation across a sensor network
We develop distributed algorithms for self-organizing sensor networks that respond to directing a target through a region. The sensor network models the danger levels sensed acros...
Qun Li, Michael DeRosa, Daniela Rus
IPTPS
2003
Springer
14 years 2 months ago
Structured Peer-to-Peer Overlays Need Application-Driven Benchmarks
Considerable research effort has recently been devoted to the design of structured peer-to-peer overlays, a term we use to encompass Content-Addressable Networks (CANs), Distribut...
Sean C. Rhea, Timothy Roscoe, John Kubiatowicz