Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Abstract--For the last decade, we have developed a visionbased architecture for mobile robot navigation. Our bio-inspired model of the navigation has proved to achieve sensory-moto...
: The interactivity afforded to the learner by the computer based media is often fairly restricted. This may be by design choice but is often brought about by resource constraints....
This paper presents a grounded theory of information sharing behavior of the users of a personal learning space. A personal learning space is an environment consisted of weblog, e...
: The use of Open-Learner Modelling (OLM) within Intelligent Learning Environments is becoming more common. By allowing learners a greater control over their learning experience, O...