Sciweavers

414 search results - page 48 / 83
» Developing a Consistent Domain-Oriented Distributed Object S...
Sort
View
AINA
2005
IEEE
14 years 1 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
IPPS
2000
IEEE
13 years 12 months ago
Replicating the Contents of a WWW Multimedia Repository to Minimize Download Time
Dynamic replication algorithms aim at allocating, migrating and deleting copies of an object over various Internet hosts, according to the access patterns exhibited online, so as ...
Thanasis Loukopoulos, Ishfaq Ahmad
ICPADS
2006
IEEE
14 years 1 months ago
Secure and High-Performance Web Server System for Shared Hosting Service
We developed Hi-sap, a web server system that ensures the security in a server and has high performance when processing dynamic content. In existing servers, server embedded progr...
Daisuke Hara, Yasuichi Nakayama
HICSS
2003
IEEE
156views Biometrics» more  HICSS 2003»
14 years 27 days ago
Quality-of-Service-Oriented Media Access Control for Advanced Mobile Multimedia Satellite Systems
Satellite networks offer a number of desirable characteristics including wide area coverage, unique broadcast capabilities, the ability to communicate with hand-held devices, and ...
Petia Todorova, Alexander Markhasin
ESWA
2007
208views more  ESWA 2007»
13 years 7 months ago
Adaptive and intelligent web based education system: Towards an integral architecture and framework
In this paper it is presented our contribution for carrying out adaptive and intelligent Web-based Education Systems (WBES) that take into account the individual student learning ...
Alejandro Canales Cruz, Alejandro Peña Ayal...