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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
14 years 1 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
VIS
2007
IEEE
181views Visualization» more  VIS 2007»
14 years 10 months ago
Shadow-Driven 4D Haptic Visualization
Just as we can work with two-dimensional floor plans to communicate 3D architectural design, we can exploit reduced-dimension shadows to manipulate the higher-dimensional objects ...
Hui Zhang, Andrew J. Hanson
ACMDIS
2006
ACM
14 years 2 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver
INFOVIS
2003
IEEE
14 years 2 months ago
FundExplorer: Supporting the Diversification of Mutual Fund Portfolios Using Context Treemaps
An equity mutual fund is a financial instrument that invests in a set of stocks. Any two different funds may partially invest in some of the same stocks, thus overlap is common. P...
Christoph Csallner, Marcus Handte, Othmar Lehmann,...
IPPS
1999
IEEE
14 years 1 months ago
SCALA: A Framework for Performance Evaluation of Scalable Computing
Abstract. Conventional performance environments are based on pro ling and event instrumentation. It becomes problematic as parallel systems scale to hundreds of nodes and beyond. A...
Xian-He Sun, Mario Pantano, Thomas Fahringer, Zhao...