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NORDICHI
2004
ACM
14 years 1 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
CONIELECOMP
2006
IEEE
14 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
PERCOM
2004
ACM
14 years 7 months ago
Supporting Persistent Social Groups in Ubiquitous Computing Environments Using Context-Aware Ephemeral Group Service
In this paper, we analyze the role of the social group in a Ubiquitous Computing (Ubicomp) environment as a source of contextual information. A model is presented to address the s...
Bin Wang, John Bodily, Sandeep K. S. Gupta
ECIS
2004
13 years 9 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
TEI
2009
ACM
173views Hardware» more  TEI 2009»
14 years 2 months ago
xtel: a development environment to support rapid prototyping of "ubiquitous content"
This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-d...
Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa,...