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VRCAI
2004
ACM
14 years 1 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
IV
2008
IEEE
136views Visualization» more  IV 2008»
14 years 2 months ago
Visual Presentation Challenges for Mobile Spatial Applications: Three Case Studies
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...
Peter Fröhlich, Matthias Baldauf, Peter Reich...
CSE
2009
IEEE
14 years 2 months ago
The Formation of Task-Oriented Groups: Exploring Combat Activities in Online Games
— Advanced communication technologies enable strangers to work together on the same tasks or projects in virtual environments. Understanding the formation of taskoriented groups ...
Yun Huang, Mengxiao Zhu, Jing Wang, Nishith Pathak...
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 13 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
APCHI
1998
IEEE
14 years 1 days ago
Beyond "Couch Potatoes": From Consumers to Designers
The fundamental challenge for computational media is to contribute to the invention and design of cultures in which humans can express themselves and engage in personally meaningf...
Gerhard Fischer