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» Developing mixed reality boundaries
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ICPR
2002
IEEE
14 years 12 months ago
Dense Estimation of Surface Reflectance Properties of Objects with Interreflections
In augmented virtuality which virtualizes real objects to construct a mixed reality environment, it is important to estimate object surface reflectance properties to render object...
Takashi Machida, Naokazu Yokoya
NETGAMES
2006
ACM
14 years 4 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
MMB
2004
Springer
176views Communications» more  MMB 2004»
14 years 4 months ago
MPLS/RSVP-TE-Based Future UMTS Radio Access Network
Currently we see a discussion on the transition from ATM-based transport to IP transport in the UMTS Terrestrial Radio Access Network (UTRAN). Issues that result from the transiti...
René Böringer, Markus Bauer, Andreas M...
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
14 years 3 months ago
Automatic 3D City Construction System using Omni Camera
Video analysis and mixed reality (MR) systems, which integrate the virtual world and the real world, are important topics of multimedia research. In this paper, we propose an ef...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
WSCG
2000
97views more  WSCG 2000»
14 years 5 days ago
Human Movement Instruction System that Utilizes Avatar Overlays Using Stereoscopic Images
In the Mixed Reality environment that combines the real world and the virtual world it is important to control the 'place' that comprises both real and virtual objects. ...
Masayuki Ihara, Yoshihiro Shimada, Kenichi Kida, S...