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» Developing mixed reality boundaries
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CHI
2000
ACM
13 years 11 months ago
Traversable interfaces between real and virtual worlds
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Boriana Koleva, Holger Schnädelbach, Steve Be...
AVI
2008
13 years 9 months ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay
ISMAR
2007
IEEE
14 years 1 months ago
A Two-by-Two Mixed Reality System That Merges Real and Virtual Worlds in Both Audio and Visual Senses
There have been many implementations of virtual reality, using audio and visual senses. However, implementations of mixed reality (MR) have thus far only dealt with the visual sen...
Kyota Higa, Takanobu Nishiura, Asako Kimura, Fumih...
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
13 years 5 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...
ISMAR
2002
IEEE
14 years 10 days ago
MR Platform: A Basic Body on Which Mixed Reality Applications Are Built
This paper describes a platform package, called “MR Platform,” which we have been implementing for research and development of augmented reality technology and applications. T...
Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, ...