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» Developing mixed reality boundaries
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CHI
2005
ACM
14 years 10 months ago
Wizard of Oz interfaces for mixed reality applications
One important tool for developing complex interactive applications is "Wizard of Oz" (WOz) simulation. WOz simulation allows design concepts, content and partially compl...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
EDUTAINMENT
2009
Springer
13 years 7 months ago
Design of an Interactive Table for Mixed-Reality Learning Environments
This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with acceler...
Mu-Chun Su, Gwo-Dong Chen, Yi-Shan Tsai, Ren-Hao Y...
HCI
2009
13 years 7 months ago
Robust Hybrid Tracking with Life-Size Avatar in Mixed Reality Environment
We have developed a system which enables us to track participant-observers accurately in a large area for the purpose of immersing them in a mixed reality environment. This system ...
Tran Cong Thien Qui, Shang Ping Lee, William Russe...
CHI
2004
ACM
14 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
ICEIS
2009
IEEE
14 years 4 months ago
An Automated Meeting Assistant: A Tangible Mixed Reality Interface for the AMIDA Automatic Content Linking Device
Abstract. We describe our approach to support ongoing meetings with an automated meeting assistant. The system based on the AMIDA Content Linking Device aims at providing relevant ...
Jochen Ehnes