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SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
15 years 4 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
CHI
2008
ACM
16 years 4 months ago
Evaluation of a role-based approach for customizing a complex development environment
Coarse-grained approaches to customization allow the user to enable or disable groups of features at once, rather than individual features. While this may reduce the complexity of...
Leah Findlater, Joanna McGrenere, David Modjeska
DATE
2009
IEEE
116views Hardware» more  DATE 2009»
15 years 11 months ago
An MDE methodology for the development of high-integrity real-time systems
—This paper reports on experience gained and lessons learned from an intensive investigation of model-driven engineering methodology and technology for application to high-integr...
Silvia Mazzini, Stefano Puri, Tullio Vardanega
VAMOS
2007
Springer
15 years 10 months ago
Layered design approach for context-aware systems
The omnipresent integration of computer technology in everyday applications introduces new opportunities to make software systems aware of the context in which they are used. Such...
Brecht Desmet, Jorge Vallejos, Pascal Costanza, Ro...
SEKE
1994
Springer
15 years 8 months ago
Measuring similarity between software artifacts
This paper presents a model of estimating the similarity of software artifacts so as to promote their analogical reuse. The model permits comparisons between artifacts developed a...
George Spanoudakis, Panos Constantopoulos