In this paper we rst describe how we have constructed a 3D deformable Point Distribution Model of the human hand, capturing training data semi-automatically from volume images via...
This paper describes a human machine interaction application for building panoramic views easily and efficiently. The panoramas are not limited to the 1D problem (one axis of rot...
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Abstract. Switching linear dynamic systems (SLDS) attempt to describe a complex nonlinear dynamic system with a succession of linear models indexed by a switching variable. Unfortu...