Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real...
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...
Eye tracking has long held the promise of being a useful methodology for human computer interaction. However, a number of barriers have stood in the way of the integration of eye ...
Face detection and tracking, through image sequences, are primary steps in many applications such as video surveillance, human computer interface, and expression analysis. Many cu...
— Human hands are capable of many dexterous grasping and manipulation tasks. To understand human levels of dexterity and to achieve it with robotic hands, we constructed an anato...
Ashish Deshpande, Jonathan Ko, Dieter Fox, Yoky Ma...